Wednesday, November 22, 2017

Yesteryear's Truth - Ghibrani Race

GHIBRANI RACIAL TRAITS
Ability Adjustments: See Subspecies.
Hit Points: 4
Size and Type: Ghibranis are Medium monstrous humanoids.
Desert Stride: Ghibrani can move through nonmagical difficult terrain in deserts, hills, and mountains at their normal speed.
Reciprocal: Ghibranis receive a +2 racial bonus to Diplomacy checks.
Subspecies: Ghibrani belong to one of two subspecies: Husk or Membrane. All ghibrani start with -2 Intelligence, +2 Charisma at character creation. Ghibrani Husks receive a +4 racial bonus to saving throws against radiation effects. Ghibrani Membranes gain an extraordinary flight speed of 30 feet with average maneuverability. Until a Ghibrani Membrane is 5th level, they must end their movement on the ground at the end of each turn or fall. Additionally, Ghibrani Husk are hardy and resilient (+2 Constitution), while Ghibrani Membranes are lithe and more graceful (+2 Dexterity).
Low-Light Vision: Ghibranis can see in dim light as if it were normal light. For more details, see page 264 of the core rulebook.

REFLECTIVE JACKET Level 2
MAGIC ITEM (WORN) Price 850 BULK L

This scaled and fur trimmed leather jacket made from the hide of a sand brute functions as a travel outfit (Starfinder Core Rulebook 230). Once per day as a reaction, when struck by an attack from a weapon in the laser group, you can make a ranged attack against the EAC of an enemy within 15 feet. If it hits, you deal an amount of fire damage to that target equal to the damage you took. This ranged attack doesn’t provoke an attack of opportunity.




This Is The End

Running Adventure Paths weekly, and campaigns that would span a year and a half. I say no more Pathfinder. I'm done with the broken mech...